Installation¶
Mimic is a Godot addon. Copy the addon folder into a Godot 4.6 or newer project:
res://addons/mimic/
Enable the plugin:
- Open Project > Project Settings.
- Go to the Plugins tab.
- Enable Mimic.
When enabled, the plugin adds the Mimic autoload. Your scripts can then call methods such as:
Mimic.start_server()
Mimic.start_client()
Mimic.stop()
The scene-tree nodes developers usually add to scenes live in:
res://addons/mimic/nodes/
Requirements¶
- Godot 4.6 or newer.
- A project using Godot's high-level multiplayer API.
After Installing¶
Open Project Settings and search for Mimic Multiplayer. The default transport is ENet, auto-connect is disabled, the default address is 127.0.0.1, and the default port is 15490.